Softimage Xsi: Sub Ds rendering Level
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| broodling | Posted: December 19, 2006 Post subject: Softimage Xsi: Sub Ds rendering Level |
| 3d forums visitor Joined: 05 Jun 2006 Posts: 14 Back to top |
Heya Guys!
Just wondering if there's a setting to alow you to render Sub Ds meshes at a high subdivision level while you can still have it displayed at a low subdiv level in your viewport. I know how ta do this for nurbs surfaces, but can't find a setting to do this for Sub Ds. BTW, I'm using the geometry approx method for the Sub Ds Thanks |
| Posted: December 21, 2006 Post subject: | |
| Site Admin Joined: 25 Jul 2005 Posts: 899 Back to top |
In the Geometry approximation -> polygon mesh -> subdivision
there is OGL level and render level. OGL level - sets the subdivision levels in openGL i.e. viewport. and Render level in render.. Cheers! _________________ Andyba, 3d artist skills: 3d modeling, texturing, rendering, 3d character animation, compositing 3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush 2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand |
| Sponsor | Posted: February 09, 2012 Post subject: |
| 3d forum sponsor Joined: 09 Aug 2010 Posts: 1 Back to top |
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