Softimage Xsi: Renderings are awful
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| Bill Liu | Posted: December 19, 2006 Post subject: Softimage Xsi: Renderings are awful |
| 3d forum advanced guest Joined: 02 Jul 2006 Posts: 9 Back to top |
Ok, I'm texturing a model for my demo reel and having an amazingly hard time with finishing it off. I was all psyched to figure out multiple vertex rgba nodes and have used those with explicit uvw maps for a majority of the model. However, last night I was finishing him up and with what would have been the end of it and did a quick render. For some god forsaken reason now it has huge green and red blocks over the texture. Sometimes he turns a vivid blue instead of his texture color. And on rare occasions black, but the horrible late 60's flashback is the biggest one. |
| Posted: December 21, 2006 Post subject: | |
| Site Admin Joined: 25 Jul 2005 Posts: 899 Back to top |
It could be that the normals on your model are corrupted.
Try selecting the entire model and extract all the faces to make a copy. Make sure to transfer your UVs. It might help, try rendering the copy... _________________ Andyba, 3d artist skills: 3d modeling, texturing, rendering, 3d character animation, compositing 3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush 2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand |
| Sponsor | Posted: February 09, 2012 Post subject: |
| 3d forum sponsor Joined: 09 Aug 2010 Posts: 1 Back to top |
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